Metaverse Professor Dick Riedl, , Appalachian State
We've talked about how over 250 American colleges are now offering degrees in game programming, content creation, and virtual worlds.
Courses in game art and virtual development fill up as quick as Faculty add them to the roster.
But more than a few of our readers commented and e-mailed with the same question: What exactly does having a degree in virtual worlds MEAN?
Continue reading What It Means to Have a College Degree in “Virtual Worlds”
Students can build their own classrooms
Pixels and Policy has one more sign that virtual worlds and the development of online environments are more than just passing fads.
An article published in today's Kansas City Star points out that over 250 colleges have added degree programs in online gaming and virtual worlds, with specialties ranging from content creation to graphic design and persistent world programming.
The Star also reports that colleges investing heavily in virtual world technology are already reaping the enrollment dividends. Read on to find out why it's a good time to be a nerd.
Continue reading Number of Colleges Offering Degrees in Online Worlds Skyrockets
Research Week continues with the happy announcement that the Unversity of California – Irvine received a $100,000 National Science Foundation grant to study World of Warcraft. The hundred grand gift from the federal government will go to study the social and cultural aspects of online gaming – mainly how strangers come together and agree on workable groupings for quests and combat.
For more on U.C. Irvine's study and how it's going to answer some of the lingering questions related to online gaming, jump below the fold.
Continue reading Questing: UC Irvine Gets $100,000 to Study World of Warcraft