The sputtering global economy
could have a silver lining – companies looking to cut travel costs are
turning to the virtual world for more business services than ever. As a reader recently pointed out, this means more than traveling to a meeting in the virtual world instead of trekking across the country. It also means that important training and workforce development projects are finding happy homes in the Metaverse.
CNN reports, companies are increasingly turning to telecommuting
and virtual conferencing in graphical virtual worlds as a means of
shaving costs and remaining competitive in an economy where credit is
still tight and government life preservers are harder to come by. Let's take a look at just how serious this trend is.
Continue reading How Evolving Laws and Workplace Needs are Bringing Companies into Harmony with the Virtual World
It's rare we find reporting on virtual worlds that is so backwards as to be almost comical. We attribute the declining trend of online gaming fear to increasing exposure to and understanding of both virtual worlds and their players. Heck, some schools are even using them to teach.
Then there's the Pittsburgh Post-Gazette and their intrepid writer Peter McKay. Not only does Mr. McKay think virtual worlds are the pathway to destruction for one and all, but he urges parents to take all measures to keep kids as far from online gaming as possible.
Pixels and Policy descends into the murk.
Continue reading The Pittsburgh Post-Gazette Wants You to Punish Your Kids for Gaming